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Story Anon Games released a new game called Out of Touch! and the version is 3.0.2. The game’s story is about is a psychedelic melodramatic comedy about a group of childhood friends as they grow up, grow apart, and reconnect…before everything really goes off the deep end! Taking inspiration from psychedelic thrillers, Out of Touch is an extremely odd journey through several genres from teenage romance to existential horror. After being sent away by his mother due to a terrible misunderstanding involving his closest friend, our protagonist CJ returns years later for the last two semesters of high school completely changed in both body and spirit. Wielding a newfound power and determined to rekindle his old relationships, can CJ convince his friends he’s the same person they used to know? Can he avoid ruining absolutely everything like the doofus he is?
Developer: | Story Anon |
File Size: | 8.91 GB |
Version: | 3.0.2 |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
v2.77.1
- Auto saves on exit if game wasn’t saved in the last 30 seconds (alt+F4 / pressing X for example)
- Now saves when app is suspended on android
- Added hotkey to mute all audio (can be set in Input Settings menu)
- Allowed free window resize/maximize on desktop builds (just dragging corner, it still maintains 16:9 ratio)
- Can now hold buttons “scroll to previous/next scene” to quickly navigate history (scrolls 20scenes/second after holding for 0.3 seconds)
- Typo fixes
v2.70.1
Chapter 39 Part 2 is out now! This update includes further music optimization and a fix for the gallery bug that some people have been experiencing.
v1.77
- 820 new renders and a new chapter that’s nearly 50% longer than Ch26 with probably twice the word count.
Developer Notes:
Now Why are we spending so much time and effort rebuilding the game in Unity?
If you’ve played Ch15, you’ve realized this isn’t just a simple VN. Surprise it’s a real video game. The mechanics present in Ch15 are barely a tutorial for the real game to come and even that was already pushing Ren’py far past it’s limits, to the point that the Android version was permanently broken.
This Unity rebuild will allow us not only to make the gameplay as strong and fun as we always wanted, but it will also allow us to bring the game BACK to Android. Seeing as how prior to the 1.0 release Android players made up around 50% of our player base, this is a big deal for us.
Of course with anything like this, there will be bugs to iron out and other issues to fix. Please let us know any problems you find and we will get them fixed. If you’ve played the Ren’py version and there’s something new or different in the Unity build that you don’t like, tell us! My goal is for the transition from Ren’py to Unity to be as seamless as possible and I want all wanted functionality from Ren’py to remain.
Game Images & Screenshots
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Win: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
Mac: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN
Update Only
Win: GOFILE – MEGA – MIXDROP – PIXELDRAIN – WORKUPLOAD
Mac: GOFILE – MEGA – MIXDROP – PIXELDRAIN – WORKUPLOAD